Is it possible to make a normal door and not a sliding door?

Is it possible to make a normal door like this?

Press F: Open Door
Press F: Close Door

Sure! In fact, if you follow a tutorial on creating a sliding door, the only thing you’d likely need to change is that you’d want to apply rotation to the door instead of transforming (sliding) it.

But for the sliding door, doesn’t that open automatically?

It opens when you enter the overlapzone as i remember the tutorial. If you want to open it by using it you would need to line trace the door and start an open function on the door blueprint.

Hope this helps, I could not get it working, you may have more luck.

Looks like this.

Hey -

As 's screenshot shows, the easiest setup for the door control would be to use a timeline to control the transition between the open and closed positions. I created a variable that gets set in the construction script that stores the doors initial rotation. Then a branch node can check if the door is open/closed and preform the correct action:

Cheers

After branch I believe you need to check the box on the set tab in the false branch.
Also disable input might not be need the payer controller/Possibly/