The destructible mesh(s) in the question will be placed in a 2 directional platform, nor destructible nor just physical meshes will not leave their location by one vector, let’s say X vector. But I want destructible meshes to move freely after a certain amount of destruction, I don’t exacly know how the system (Apex Destruction) works, I think easies way is just keeping them in location until their destruction treshold ends, but, if there is a way to keep the main piece (if there is such a thing) in location until a certain amount of other parts seperate, like if 24 pieces is max and 12 is gone already, then the destructible mesh can leave the location. Not sure if it’s possible, or et least for a noob like me to achieve. I don’t even know how to keep normal physical meshes locked in a single vertex’s point. I will be appreciated if anyone could give some usefull information.