Is it possible to import/apply Maya camera animation to UE camera?

I have a bunch of recorded camera movements from a diy mocap suit. I like the way the animation turned out in Maya and I would like to apply it to the fps camera. The animation plays once in the basic “my character blueprint” when the player enters a triggered zone. I would have to use add local rotation and add world position.

How can I apply the Maya cam animation to my main camera?