Is it possible to implement different viewmodels in a single HUD widget?

Is it possible to implement different viewmodels in a single HUD widget?

For example, I want to create a HUD that displays the player’s name and image, but also includes a timer and a tracker.

Alternatively, is there a way to overlay my tracker and timer HUDs separately onto my main HUD controller?

I haven’t figured out how to do this yet, and I haven’t found any guides on it.

I would appreciate any help or a link to a guide.