Is it possible to implement different viewmodels in a single HUD widget?
For example, I want to create a HUD that displays the player’s name and image, but also includes a timer and a tracker.
Alternatively, is there a way to overlay my tracker and timer HUDs separately onto my main HUD controller?
I haven’t figured out how to do this yet, and I haven’t found any guides on it.
I would appreciate any help or a link to a guide.