I’m about to begin my landscape design for the games layout and am going through conceptualizing everything and I am not sure if the software is capable of doing what I’m trying to achieve.
I need to have a Static Map, but only have portions of the map be procedural generated upon startup.
I aim to have Locations R1-4, and D1-2 to be procedurally generated on a map, but remain in that static starting zone.
Is it possible to create these with their own dedicated boundaries on a map layout while still being procedurally generated and not having to leave to a new instance of a map and if so, could anyone link me tutorials or information to help me out?
-Thank You