Hi, as I understand all of my foliage on a level is stored in “Instanced Foliage Actor", The question is if it is possible to have more than one “Instanced Foliage Actor” (some of my foilage is hand-painted and some are procedurally generated and I’d like to keep them separately)
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Наve you found a solution? I have about 200 unique actors and it is a mess to manage it all simultaneously in a foliage mode.
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Any updates? I’m looking for the same thing.
Each level has its own dedicated instanced foliage actor.