Basically what I am looking to do is use a 3D model as a planet, but I want it to always be the same distance - I don’t want the player to be able to approach it and see it’s super small. I am looking for something similar to old Skyboxes from Hammer.
I tried setting it so that it’s world position was always relative to my pawns position, but this doesn’t really work… I switch pawns in my game and you see the planet teleporting around, and can move one pawn around the level, then switch to the other, and see it move a lot.