Is it possible to get the screen (X,Y) location for an object in the world (X,Y,Z)?

For example, could I place a UI element over an item in the world?

There isn’t currently a method in Verse to convert these spaces. Calculating it manually isn’t possible due to not being able to read the FOV/projection matrix of the player camera. The viewport dimensions would also be needed which I’m not sure can be accessed.

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