Hello
Can anyone help me?
Please tell me how to get the RGB value of the texture by specifying the UV coordinates.
I want to use it like “Read Render Target Pixel”.
Please let me know if there is a method in Material or BP.
UE4-27
Hello
Can anyone help me?
Please tell me how to get the RGB value of the texture by specifying the UV coordinates.
I want to use it like “Read Render Target Pixel”.
Please let me know if there is a method in Material or BP.
UE4-27
thank you for your kindness!
I will try this method!
thank you for your kindness!I will try your method.
Is it possible to get RGB values without using “Read Render Target Pixel” in BP?
Right now I don’t have another solution. But you could explain what you are after in more detail. Maybe someone else has a solution.
Thank you for your comment!
“Read Render Target Pixel” use Render target.
I’m a beginner so it’s likely that I don’t know a useful simple node.
I wondered if there was a node other than “” that would get the pixel value of the texture in UV coordinates.
I will try the method you taught me!
Your method is so good!
Thank you so much!