we need a material that just receives shadows and shows just the shadows. is that somehow possible? i know there is a way in composure but as long as i have syncing problems i try
a workflow with a image plane and maybe a contactshadowplane.
Did you find the answer on your question, sir? I think, its possible. We need somehow project background texture to the plane. example: [ UE4 ]Composure Test with RayTracing - YouTube
But i dont know how to do it.