I’m working on a tool that isn’t necessarily unique to Unreal. So, far I’ve gotten it to generate code based on documentation, and compile that code. The only thing is there are a few blueprints it uses, and I would prefer to generate them rather than distributing the uassets with the project.
The specific uassets I need to generate are Slate Widget Styles, and Widget blueprints. Kismet2 looks like what implements all of the blueprint functionality. Is using something like the UBT capable of generating the uassets needed using system calls?