Is it possible to force skins on players in my map?

Basically, I have classes in my map, and I would like that when a player switches to a class, it gets the outfit that corresponds to that class, in addition to the class items. Assigning items to a class is easy, but I’m looking for a way to assign a look to a class.

Is that possible, or will players always have the skin they chose before getting into my map?

Thanks in advance

As far as I know, at the moment it’s impossible to change the outfit/appearance of anyone in UEFN (unless your game doesn’t use the Fortnite locker system and has completely custom characters made from the ground up, somehow). I think the opportunity to do so is in the UEFN roadmap, though.

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Thanks for the answer. I should look into how I can set my game to use custom characters and animations rather than the Fortnite Locker System. Do you know if that is already possible?

It would be great if we had that. Can you imagine? A game where some players were zombies and some were people and we do some “Walking Dead” map.

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