The problem with that is that there is no way for me to tell how much damage each individual agent performs on the prop, which means every weapon, vehicle, etc. would do the same amount of damage if I do create a custom hp.
The problem with that is that there is no way for me to tell how much damage each individual agent performs on the prop, which means every weapon, vehicle, etc. would do the same amount of damage if I do create a custom hp.