Is it possible to enable a trigger box with another trigger box?

This is how I did it:
Setup:
I have 2 trigger boxes in my level, named TriggerBox and TriggerBox2. TriggerBox2 is initially disabled by doing the following in the collision settings of it.

248262-collisionsettings.png

I have the following setup in my level blueprint. Once the FPS character goes through TriggerBox, it enables TriggerBox2.

Hope this solves your problem!

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