Hello I was wondering how you make it so you can enable a trigger box with another trigger box if thats even possible? if its not if anyone has and idea on how to do something im trying to do. Iv made a video explaining on what i want to happen. Please give it a watch if you wanna help me out <3 - YouTube
This is how I did it:
Setup:
I have 2 trigger boxes in my level, named TriggerBox and TriggerBox2. TriggerBox2 is initially disabled by doing the following in the collision settings of it.
I have the following setup in my level blueprint. Once the FPS character goes through TriggerBox, it enables TriggerBox2.
Hope this solves your problem!
thank you for replying! I will see if this helps now. Btw whats the "Set"Node? cant seem to find it xd
oh wait found it xd ty again this has helped a ton!
Hi I have the same issue. But in Unreal Engine 5 the Cast to First Person Character don’t exist, it is now To BP_ First Person Character is it the same thing?
And I can’t connect the triggerbox reference into the target of the set. It says it is incompatible with primitive component. I don’t know how to create the collision component.
although you probably figured it out now its get collision component