Is it possible to edit level sequences at runtime?

Hi everyone.

I would like to render out videos in packaged games at runtime using movie render queue (UE5.1). For this, I thought I would create a level sequence and add the camera transforms with a button one after another to the level sequence at specified timeframes (same way as twinmotion does). I have succeeded in rendering out a level sequence in a packaged game using movie render queue, however, i could not figure out how to add tracks to a level sequence or edit existing ones at runtime from code.

Is it possible to edit/create level sequences and modify/fill the tracks at runtime?

Thank you for your responses

it is possible to edit level sequance use blueprint at editor。 use blueprint uitility。

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Hi,

Unfortunately, we needed a completely runtime solution, working in a packaged shipped game too. We developed our own solution.