In UEFN, I have user parameters in my niagara vfx that I would like to dynamically change - preferably with verse. Is there any way to access the user parameters so that I can change them as needed?
Sadly I don’t think we can yet, I’ve been asking for niagara parameter collections as well but with no luck yet. What I do to get some functionality is put material collection parameters in my sprite material that are animated through cinematic sequence device.