In Radiant, entities that target one another have a relationship lines drawn with arrow pointing at the target. For example, teleport source and destination points are connected with arrows on the line pointing from source to target. Another example is a trigger with line going toward entity that will be triggered.
This way it’s easy to see what’s going on and what targets what (can be messy at times )
Is it possible to have the same kind of visual representation in UE4 Editor ?