We’re looking to make a retro orthographic 3/4 view game - so the camera slightly above and looking down at the world.
However, whenever I try to set a camera to orthographic, all the textures/lighting dissappear.
I’ve noticed swing ninja uses a 10deg perspective camera (not orthographic) and tap chicken is also using a perspective camera.
Is it not possible to use an orthographic camera for some reason. Low FOV perspective wouldn’t be ideal for us, since we don’t want to see any convergence in the game grid as it moved up the screen.