Is it possible to disable CanStepUpOn? (Collision)

Hi, I’ve been having some issues with the CanStepUpOn boolean within my characters’ collision. The feature is essentially causing my character’s to either go flying, or stick onto other characters.

Example(s):

CanStepUpOn == true: My characters start “sticking” to eachother and start to move and rotate together. (Basically one character “steps on” another and clings on)

CanStepUpOn == false: My characters start flying really high into the air as they bump into eachother.

Is there a way to disable this feature?
I just want to have it so that the characters can hit eachother without bouncing or clinging onto eachother.