Is It Possible To Develop Plugins for UE5 on Linux?

Hello!

On finding out that there’s no live webcam module for the Linux build of UE5 (or 4, I think) I decided, as suggested on this discussion, to attempt to develop my own.

I’m using Ubuntu Studio 20.04, and have UE5 running pretty smoothly on here.

So far though, I’ve found:

  • The only type of plugin I can make in a default empty project are content plugins
  • I’ve tried creating a C++ project using Visual Studio Code, but I haven’t managed to get it to successfully compile yet and I’m having a hard time finding clues as to why.

I seem to be facing an awful lot of hurdles at every stage to do something that I get the impression shouldn’t be that difficult. I currently seem to be at half a step up from just typing the code into notepad++ and winging it.

Is there anyone on here who’s developed plugins on linux for UE5? If so, would you be able to offer a guide for getting it to work, or tips for common problems? For example, what’s a good way of debugging plugins? Where’s a good place to find a Linux empty plugin template?

Any help would be greatly appreciated.

Thank you! Hope you’re well!