Is it possible to tell which way up a device is being held, I.e portrait / landscape? I’m wondering if I can utilise both orientations for a game, for example show the environment when in landscape, and the inventory when in portrait?
I suppose another question could be - is it possible to disable a devices automatic screen rotation within the game, and use the tilt values to determine its orientation?
Hey OnePunchPete,
Currently we detect the device screen orientation on a hardware level that is not exposed to blueprints by default. I’m going to file a feature request for the team to look into exposing that information, hopefully we can make that available soon.
Thanks!
-Steve
That would be great, thanks Steve!
Can someone point me to where it is in code so I can expose it via blueprint for my project. I really need this functionality!
any update on this? Is there a Jira ticket link we can vote on and see what is the planned engine version?
There is a Get Device Orientation, but it always return unknown to me.
I was looking through the code for this, its only implemented on iOS.