I like UE4 but I really want to create my own game framework. That means I would like to create my own GameMode, PlayerController, Pawn, Character etc but without changing the source and I don’t want to extend from them. I basically want to rewrite them from scratch.
It seems that ‘WorldSettings’ is responsible for setting up your game. Is it possible to create your own WorldSettings without extending it? The thing that confuses me is that WorldSettings has its own editor window where you can set things up.
Alternatively could I extend from ‘WorldSettings’ and customize the editor window, so that I can tell it to load my custom GameMode?