Is it possible to create a multiplayer game using on Blueprints on iOS?

My game works in multiplayer on PC (using bp only) When I try to connect on iOS I can see that someone has connected but the values aren’t replicated.

Is server/client working on iOS? I mean hosting the game, joining with IP of the host? It’s working correctly on PC I’m curious if there need to be something to be added to iOS c++ includes.