Hello,
I’d like to know if a medium/high detailed model could be converted into lowpoly via some settings, or maybe with the help of an addon?
Thank you!
The two most direct ways are
-
Give the object LODs in the static mesh editor
-
Use the modelling tools to remesh the object

Hey @Xecor , welcome to the community!
I’m adding this because it’s something I wish I knew from the begining lol
- Is not “destructive”, it means you can go back to your hq model whenever you want
Add lods → Select LOD0 → Set Percent Triangles
- Will generate a completely new mesh
I hope this will be useful!
I’m just sharing my experience here. I tried both methods and only saw any changes with the second one. With the first method, the number of triangles would change for a split second, and then revert to its original state as if the triangles had been restored.
These are the models that I’ve been testing: Greek Island | Fab
