Is it possible to convert a detailed model into lowpoly?

Hello,
I’d like to know if a medium/high detailed model could be converted into lowpoly via some settings, or maybe with the help of an addon?
Thank you!

The two most direct ways are

  1. Give the object LODs in the static mesh editor

  2. Use the modelling tools to remesh the object

image

Hey @Xecor , welcome to the community!
I’m adding this because it’s something I wish I knew from the begining lol

  1. Is not “destructive”, it means you can go back to your hq model whenever you want

Add lods → Select LOD0 → Set Percent Triangles

  1. Will generate a completely new mesh

I hope this will be useful!

I’m just sharing my experience here. I tried both methods and only saw any changes with the second one. With the first method, the number of triangles would change for a split second, and then revert to its original state as if the triangles had been restored.

These are the models that I’ve been testing: Greek Island | Fab