Is it possible to connect more than one "Animation Pose"?

Hey, I´m pretty new to Unreal Engine and was wondering if it is possible to connect the Slot ´Default Slot´ with Default and Output Pose like the one on the bottom.
It is neccesary for an animation to work. I need both.

Thank you.

yes but I’m no expert in it but I would try this seemed to work when I took first-person animations and played them on the third-person skeleton

also if you don’t get the result your looking for flip them going into the layered blend per bone cause the base pose takes priority over the blend pose.

Thank you so much! It works perfectly now. At first it seemed very complicated but once I tried it out and started understanding it, I got it working in no time. <3