Is it possible to change the audio output device dynamically at runtime with the new audio system?

I’ve been trying to create a project where the user can easily switch between Desktop mode and VR mode at runtime. I’ve been able install the new audio system in 4.21 through the .ini file but, I’ve had no luck in figuring out how to change the audio device output. Is this even possible?

I’ve been able to switch between Desktop and VR at runtime but, the audio doesn’t switch with the device change and continues to play out of the Desktop speakers. I was hoping that there might be a way to do this with the new audio system.

I’m trying to do this also just as part of my settings and options in the game, has anyone made this work?