Is it possible to change direction during a root motion animation?

I don’t think it’s understandable. In fact, as a coder primarily I resent that statement :stuck_out_tongue:

Curves (obviously, as I even made a blender plugin for it) are an absolute must for even basic level animations.

There really isn’t too much difference from reading a curve or reading a bone track - the obvious is one’s a float, the other a vector3.

I’m not aware of any “good” networked implementations, then again due to the constant issues this engine has I sort of jumped ship a while back and am more and more convinced cryengine is where decent development can be had without the pain using Epic involves - including the latest marketplace blunder with payments.