i need to change near clip in runtime.
Does this answer it?:
thank you, i find a way to change near clip plane by modifying GNearClippingPlane directly and call FlushRenderingCommands(), which is what ‘r.SetNearClipPlane’ do.
FlushRenderingCommands() declared in RenderingThread.h. RenderCore must be added to PublicDependencyModuleNames.