You can use render target to render one of the cameras then use it in post prosses blendable or a widget to display it on the screen, tho it’s expansive.
I’d look into split-screen maybe there is a better way to do that.
You can use render target to render one of the cameras then use it in post prosses blendable or a widget to display it on the screen, tho it’s expansive.
I’d look into split-screen maybe there is a better way to do that.