I found a work around for this. At least for my purposes, which was to create a tunnel or anything that runs in a straight line. I just added a spline mesh component and then attached to that and it works like a charm.
I found a work around for this. At least for my purposes, which was to create a tunnel or anything that runs in a straight line. I just added a spline mesh component and then attached to that and it works like a charm.