Is it possible to assemble a user widget at runtime using C++?

I want to make an XML to UI system. But the only examples I’ve seen are when there assembled from within the widget itself with RebuildWidget or NativeConstruct. And without constructor parameters or some way to remake the widget on-demand, I can’t see how I can do it?

I would appreciate any advice that could help me solve this issue.

Hello! Surely that can be done… You will just need to map your XML entities to some build logic, i.e. creating some Builder class around XML tags and attributes that will be used