Is it possible to apply two different displacement texture for two different faces of a mesh?

Hello guys I have an idea which I am not sure whether is possible,

Let’s say I want to apply 2 different materials for 2 different faces of one mesh.
And I also want to apply displacement textures for each, is it possible?

I applied one displacement texture of a brick material for mesh via new UE5 modeling tool but it covered all mesh, so I can’t apply a second displacement. What should I do?

Do I have to do it from a 3D program like Blender or is there any option to do this operation in UE only?

Thanks,

Hello !

As far as I know the only way is to use an external program, and in which case it is not complicated to learn to give 2 different materials to a mesh, though maybe some users have invented another method.

In any case, using a external program should be the best.

I hope it helps you

Thanks for your answer.
I have thought the same.
I will figure it out with blender.

Take care!