Is it possible to animate text through UMG?

I’ve been messing around with UMG UI Designer for a few days now, and I have to wonder, is it possible to ‘animate’ text?

Say for example, in this case, Max Payne 3’s arcade score ticker, your score would quickly ‘count’ to the current updated score in the score ticker. Would you do that through UMG, or would you do that through blueprinting? Thinking about it more, and I do think it’d work through blueprinting but I’m not too aware of what UMG can do more than animating and making other UI elements.