I am curious if there is a way to make a player always show up in other players view. For example, if im looking at a player and they back up, once they hit a certain point i cant see them anymore because they are out of range. Is there any way to adjust this render distance to be higher? Hopefully this makes sense. Any help would be appreciated.
Hello,
This is a pain point for me too. For example, two tanks on each side of the ‘Meadow Island’ starter map are invisible to each other. (50,000cm apart)
I’m not aware of any way to change this, but I want to augment your vocabulary with the concept of Network Relevancy, If/when possible, I’d be curious to see what changing NetCullDistanceSquared does. (Alternatively, this could just be a rendering setting that has not yet been exposed)
Did you figure it out?
Any updates from may 23?