I have moving objects saved as a blueprint and I want the movement to stop when they come into contact with certain objects. I can do this by adding a tag to the object that says the object will block other objects.
Blueprint example layout
The problem is that I can only add the tag to the entire actor instead of adding it to the individual component so the collision does not always happen at the right place so the moving object will not always stop at the right time.
It would also be useful to be able to add tags to Blueprints during gameplay , but this is not high priority right now.
Thanks