Is it Possible to add custom event to remote control?

Hi! i’m building virtual production stage now
I’m using remote control for stage operation
it is really good tool for changing parameters
but i’m wondering if i can trigger custom BP event with remote control
I made level Blueprint for level streaming event

I wonder if i can expose this custom event to remote contol and operate

I can not find any reference for this kind of work if there is any solution it will be really helpful for me thank you!

Hello.

Not sure about the web interface – I’ve never used it because we made our own – but the Remote Control server (which the web interface connects to) supports calling UFUNCTIONs (including Blueprint functions) by name if you have an object path. Note that the object path changes depending on the mode that you’re in (ex: Play In Editor mode).

In our case, we call it like:

PUT http://our.remote.control.address/remote/object/call

{ "objectPath":"/Game/Path/Maps/UEDPIE_0_MyMap.MyMap:PersistentLevel.MyProxyObject_C_1",
    "functionName":"MyFunctionName",
		"parameters": {
			"SomeStructureListVariable": [
				{"VariableOne": "blah1", "VariableTwo": "blahOne"},
				{"VariableOne": "blah2", "VariableTwo": "blahTwo"}
			]
		}
}

thanks for your reply!
so i can triger events in remote control server by typing commands?..
it doesn’t look easy for me…

It’s been a while since i’ve used it but I thought I was able to use it to tie into a blueprint.
Did you make any blueprint input or variable exposed as a cinematic control?


I’m trying to make level streaming live this

See if this helps

wow thanks alot I’ve never use function before. thanks to you my BP skill is upgraded
my problrm is solved!

1 Like