I’m trying to have a particle system effect grow in size just once initially and without game play (solely for cinematics). I only see a few available parameters available to key into Sequencer though, and the Transforms aren’t among them. Basically I’m trying to go from something like x,y,z = .01 at T = 0s to x,y,z = 1 at T = 6s.
Also note that I’m trying to apply this to the system as a whole – not individual particles. I’ve already attempted to adjust the Initial Size, Size Over Life, and Lifetime of the particles themselves, but I was destroying the original effect by attempting to do so. I feel like there’s something obvious I’m missing here!
Is this possible? If not, is there a workaround that doesn’t involve heavy blueprint scripting?