Is it possible to access variables across levels (Blueprints)

I’m aware that it is possible to share/access variables across different blueprints. However, in the main menu of a game I am creating, you can buy things. Say that I want to carry the things that I bought over to my character once I select a level. How would I go about doing this? Thanks!

Look into the SaveGame node. That should allow you to access any variable in any level.