Is it possible to access a destructible chunk via Blueprint

Is it possible to access or reference a particular chunk in a destructible mesh via blueprints?


This is what I was about to ask…

Does anybody know?

I’d still need an answer!

Would love an answer to this question.

Did you ever get this figured out?

That would be a no; nor do I think it will ever be added.

Would are you trying to accomplish? There might be some suggestions on doing it.