Is it possible that Environment Query System run thread other than gameThread?

First, i ask for understanding on my poor English.

I know that UEnvQueryManager inherit UAISubSystem which inherit FTickableGameObject, so UEnvQueryManager’s tick was called in gamethread.

I’m looking for ways about my environment query request is deal with in thread other than gamethread.

Is there any ways about process EnvQuery with thread other than gamethread?