I’m new in UE4. I’m looking a lot of tutorial, (really… a lot!) But I don’t understand if there is a possibility to share content between projects.
For example, in 3ds max I have a huge library (models and texture). I use a tool in 3ds max, similar to Content browser (PROJECT MANAGER)](Project Manager - Asset Browser | Kstudio - 3ds Max Plugins & Scripts)
In 3ds max, I create my library inside PROJECT MANAGER (all my assets is in a proper directory, like C:\ASSET\MODELS for example) and I can drag&drop texture, models etc… for every my scene.
I know that in UE4 there is the option to migrate assets. But, It’s so stupid to have multiple copies of the same objects (vases, trees, furnitures, bed etc…) or textures… my hard drive.