Is it possible for actors to control other actors in editor (not PIE))?

Is it possible for an actor BP_A with a public variable control actor BP_B’s position, rotation etc… in editor, not in PIE or using utility widgets?

I would like one actor (BP_A) to control many actors (BP_B) in the editor viewport for art direction. Thank you.

sure. just make an instance editable variable of actor type, then you can insert a reference of one level actor to another.

On the construction script, you can get that reference and then do whatever you want. You can also expose custom events to be called from a button press in the details panel - this way like if you want to match location of one actor to another or something, you can just do that by clicking the custom event button in the details panel.

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