Is it ok to use capsule radios to 1 in character actor

So i want to make different parts of body get different damage and i have body meshes seperated so in order to make headshot i lower capsule radios to 1 so linetrace can register which body mesh get hitted so it is fine to use capsule radios to 1?

For this, you want to use a physics asset. There’s a bunch of tutorials on YouTube but here is one to get you started: