Every time I regenerate project files because new code was added, Visual Assist seems to try to reparse the entire solution, including the engine source that comes with installation. My poor hard drive isn’t super fast so this operation takes a long time, and my computer is visibly slower while it’s running.
To those here that are also using Visual Assist with Unreal, is this normal? Or am I just missing a setting?
I already tried adding the Unreal source code to the list of Stable Include files, but that setting gets erased every time I open the project.
Any insight would be much appreciated. Thanks!