I am talking about removing the excess nodes and events that arent even used.
A node that doesnt have pins connected doesnt get packaged as far as I understand, so they should be fine, but what about long line of nodes connected to custom events, -events that are never launched? I make many Blueprints by duplicating the existing ones, and altering their uses to the needs of the BP. Quite so often, these duplicated BPs still contain never launched events or never used variables in them. Like when I copy a level into second level, the level has all the level 1 variables and events left, of which some might still be in the level 2 BP.
These arent causing bugs since they never used, but do they make the packaged files noticably larger for disk space usage or memory requirements?