Is iCade supported in UE4?

just wondering if we can we make our game compatible with icade?

i think you will find this handy.

The buttons pressed on the iCade translate into letters pressed.
For example, if you push the joystick to the left, it inputs A, if you release the joystick it inputs Q, and so on with the other buttons.

You will have to make your functions look for input from those letters (input>key>A)> if pressed.

here is a link to the button layout,

Ok great thanks.

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