Is Groom broken in 5.4?

I have been using an alembic groom successfully on a bird model in 5.3. After updating to 5.4 the same groom turns into a strange rasterized abomination as soon as I hit the simulate button. Check out the screenshots. The first two show the expected behaviour in UE 5.3, the last two the broken behaviour in 5.4 using the same groom and model. Can anybody explain this strange behaviour to me?




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Really nobody has had any weird problems with the UE groom in 5.4?

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I’m also experiencing the same issue. Have you resolved it?

I have the same issue. Groom used to work nicely until 5.4. Here is the same setup, in 5.3 and 5.4. Everything falls apart when turn on physics. Note that the bug doesn’t appear on some situation where the character is close to the binding pose.