Is GlobalFoliageActor deprecated in Unreal Engine 5.2? What's the alternative?

Hi. I’ve used UE 5 in the past and I can paint Megascan Trees using Foliage tool and control the wind and weather using GlobalFoliageActor, but when I update to UE 5.2, it’s not there. The Megascan Tree (European Hornbeam) that I add to my project doesn’t even have Static Mesh Foliage inside of it. What just happened? Can someone explain it to me?

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