Sure. Do the Begin Overlap in your Actor instead of every Trigger Box
Hello! Can someone tell me if there is a way to check if an actor is overlapping ANY TriggerBox in the level? Right now I have a setup for jumping a windows but I have to do the scripting for every OnBeginOverlap(TriggerBox1) OnEndOverlap(TriggerBox1). Is there a function or something like OnBeginOverlap(TriggerBoxClass)? Thanks.
well, that is easy thanks